Tuesday, May 28, 2013

App Definition Statement


App Definition Statement

Cole Kerby, Mefei

1. Things users will like:

- Calculator to determine daily calorie intake

- Healthy recipes

- Suggested alternate food items

- The record show what should eat for certain days

- Calendar to help document calories and meals for everyday

2. User audience:

- People who work out

- People who cook meals at home

- People who are on the go but still need nutrition advice

- People who want to become fit

- People who want to lead a healthier lifestyle

- People with money

- People who care about their well being

3. Definition:

- An app for people who are trying to be nutritionally healthy

4. Development:

- When designing this app we want it to seem streamlined and slim to give the feel of what the user is going for. We will probably use more saturated tones like bright reds and yellows because it is about fitness, health and diet. Those are just a few things we will be keeping in mind while designing.

Thursday, May 23, 2013

Unit 8 Reading


Summary:

Chapter 10:

Chapter ten was on more usability testing, not so much on what a usability test is but what the jobs of a usability tester are. The first thing that comes along with testing people is that there is a job being a facilitator, which is the person that greets and tells the people getting tested what’s going on. The next job in usability testing is being the person who takes down data and pretty much watches the reactions of the people getting tested. Its goes into how important it is to treat these people and how to conclude your data. It talks about why and how you need to analyze the end results.

Chapter 11:

Chapter eleven was a good chapter that was about how to interact with your design team after you’ve gathered all of the data from your web testing. The author talks about what problems to tackle first, how to tackle them, and what to do with the major problems. I feel like this book has been a great read because it has kind of opened my eyes as the way I’m supposed to interact with a design team outside of school when working with the web.

Thursday, May 16, 2013

Unit 7 reading


Summary:

This week for the in-class reading we had to go to a website and scroll down a page that was all about websites and the best ways to use and design them, this site was called What the Heck is Responsive Web Design. Although it was another refresher for me it was nice to be feed to latest and greatest in responsive web design out there. I like the fact that before I came to this school I was never really exposed to these cool sites that I venture upon today. The internet, for me, was just a tool to socialize and buy things. Now, I see it as more of a gateway into this new age that were peaking upon and it inspires me to keep designing and trying to see how far I can take myself, because everyone is always trying to find the new and great in things. I know that if I keep my head were it is and design with this responsiveness aspect in mind I can not only become a great designer, but it will be easier to make a name for myself with people knowing that I’m a designer who is thinking in the future and not so much in the past same generic way.

Wednesday, May 15, 2013

Smartphone app ideas

For my group we have came up with a couple ideas as of now. as far as i understand the app needs to have something to do with location finding. so we went off of that idea and tried to think of some places that people would like to have easily located on their phone or ipad. a couple of the ideas we have come up with are a food truck vendor locator to help locate good food in major cities, a trail finding app so you can find all of the good spots in the northwest, or even a fine restaurant locator with reviews so people can get exactly what they want to eat whenever they need.

Wednesday, May 8, 2013

Unit 6 Reading


Summary:

The first link that I tried to go to was the How to Create Your First iPhone Application. This link did not work I tried it on multiple web browsers but it would not load for some reason. The second link did in fact work. It was on the app icon design based upon the do’s and don’ts when designing the icon. It pretty much went into affordance of the button. The first thing that it went over was the use of type in the icon and how it isn’t really necessary. It said that it was good not to have words because people respond more to clear visual elements that they can remember, respond, and come back to. Having just an image and high contrasting colors it allows people to be familiar and remember it so they will come back; thus making your app more powerful and helping it succeed. The next thing that is went over was how not to use the typical shine that is on most apps these days. The author of the article said that doing that gives the app icon a similarity to all other apple apps that are in the apple store. This makes people just look over your app and not give it the affordance it deserves. Pretty much what I got from this article was make your app icon stand out and be something that people recognize over all the other apps that are currently out there. i also read the article on Skeuomorphism and how it is good to use old things in our new designs to give a familiar feel, which allows people to relate to something your designing; thus making it more successful.

Monday, May 6, 2013

Unit 5 Reading


Summary:

Chapter 8:

When reading chapter eight I came up with a few conclusions about it that I think will really help my design aspect while working with others in the future. This chapter was about keeping user experience in mind without clouding the mind with personal views on the way things should look on a page. When designing a website, just because you like something a certain way, doesn’t mean it should be that way. It should be able to fit along with the design flow of the page and be something a user doesn’t have to think twice about. Designers these days get too wrapped up in what they think something should look like and not about the whole user experience. We need to think more about this because if we don’t put the user’s perspective in our thought process were going to design something that no one will want to come back to.

Chapter 9:

Chapter nine was all about usability testing and why it should be done. I strongly agree with this chapter because I feel that anything needs to be tested, proofread, revised, whatever to be final and look as professional as it should look. I don’t think that any project can even come near its final stages without a little bit of testing just to see what can be fixed and make better. I really liked how it described the difference between a focus group and usability testing. It was good to just know how you can test and in different ways. Good chapter that will come in handy.

Unit 5 homework


High Res Cover Shot



Project 2 Statement:

For this project Tim and I are designing a book promo site for Stephen King’s book Joyland. It is a book that is based in 1973 at an amusement park in North Carolina. The target audience for this book would probably be people that are already interested in Stephen King mysteries, so probably 30-60ish. For the site I really feel that doing more of a 70’s feel to it because the art on the cover is exactly that style. I think we will be using a similar color pallet to the book cover as well to fit a common theme. Since it is a horror murder type book I think that we will need to spend some time picking out the correct typography and using hierarchy to our advantage. If we stick to this theme and do it right I feel as though this books promo site could get the book a lot of publicity and hopefully help them sell a lot more.

Sketches





Promotional Book Product Sites:

Site about a book on how to be successful in any situation.

http://the1thing.com/

Site about a true story of a four year old who claims to have gone to heaven and came back.

http://heavenisforreal.net/

Site about a book that is about a myth that the future of American can be told be certain omens.

http://www.theharbinger-jonathancahn.com/